

- WOLFENSTEIN 3D MAPS EPISODE 2 FLOOR 7 PC
- WOLFENSTEIN 3D MAPS EPISODE 2 FLOOR 7 PLUS
- WOLFENSTEIN 3D MAPS EPISODE 2 FLOOR 7 SERIES
Interestingly, this problem seems to only occur in episodes 5 and 6, the last two episodes of the game, suggesting that the game was a bit rushed before its final release and the level designers failed to adequately test their final levels in the lead-up to finishing the game. E5M8, for example, means the eighth map of episode 5. This nomenclature cites the episode number first, followed by the map or level number. An online source cites the specific list of levels with this problem as follows: It happens that in several levels in the game, a piece of treasure is located three squares behind the pushwall when you push the secret pushwall, the wall moves, which scores you a secret, but it then moves on top of the treasure, making it impossible to collect that piece of treasure. When you discover a secret pushwall in Wolfenstein 3D, the pushwall moves back three squares in the game level's grid.

Well, it turns out that for several of the game's episodes, getting 100% completion in all three of these regards is simply not possible, due to problems with the game's level design.

WOLFENSTEIN 3D MAPS EPISODE 2 FLOOR 7 PLUS
(Except for the secret level each episode has 9 levels, plus a 10th secret level whose totals are not figured into the episode's final tally.) I finally figured it was time to (hey, why not?) get 100% totals for each of the 6 episodes. At the end of each of the 6 episodes, you're given a total average showing you your percentages for the entire episode. The game provides the player with a percent-based score at the end of each level, or more specifically, three of them: Percentage of enemies killed in the level, percentage of secrets found in the level, and percentage of treasure collected. However, I recently got it into my head to try and uncover all the secrets in each of the game's 6 episodes. It is considered the game which made the first-person shooter popular on PCs, but for some reason, in all this time, I've played the game as a mostly casual exercise of simply trying to get through it. This game is more than 20 years old now, and I've been playing it sporadically for nearly as long. Those not interested in computer games will probably have nothing to see here, except possibly for the last paragraph.)įor some reason, it only recently occurred to me to try and finish Wolfenstein 3D with 100% ratings in every level. There is no intellectual or social commentary in this post.
WOLFENSTEIN 3D MAPS EPISODE 2 FLOOR 7 PC
Here is a list of all the secrets in the PC version.Īlso everything you would typically want to know about Wolfenstein 3D.(Side note: This is a post about a computer game for people who are interested in technicalities about computer games. Episode 1: level 1Įpisode 3: level 7 (This is the secret Pac-Man level! Crazy Nazis!) Here is a list of what levels the secrets levels are on by Episode.
WOLFENSTEIN 3D MAPS EPISODE 2 FLOOR 7 SERIES
It is usually accessible though a series of secret doors/panels within the secret rooms and usually located in the last room of that level (the room with the regular elevator). There are pretty hard to find if you don't have a map to help you. In every Episode, there is a secret (10th) level you can access by taking a secret elevator. O <- note that certain secret rooms have secret rooms within themselves(!!) and sometimes the movable panels of secret rooms can block off access to other secret rooms (this why you sometimes don't a get 100% secrets even though you've searched every nook and cranny). W o o secret panels can also be found by walking in a straight line from (either side) a object (such as an overhead light), or in narrow alcoves. W be on the look out objects placed against walls between sets of twos (such as plants or barrels).

Some secret panels seem to be in the corners of a room, while others can be found in the middle(point) of a wall (usually in a room). Hitler paintings, Nazi banners, and other wall decorations). It helps to map out the level since the layout of the levels are accurate (no magical warped spaces), gaps between areas could hint at secret rooms.Īs for secret room markers, first try the obvious places on the walls (e.g. Secret RoomsĪlthough there are no strict guidelines to where a secret room might be, there are subtle hints that might help you find them. Well there are secret rooms and secret levels.
